I am a student majoring in 3D Animation and Visual Effects at the School of Visual Arts in New York City. My focus lies in combining the creative and technical aspects of visual effects to produce high-quality work that combines a strong sense of visual detail with narrative depth.
I am constantly inspired by artists around me and I enjoy pursuing challenges that push me beyond my current skill set.
Throughout my education, I have developed a solid foundation in many industry-standard software packages like Maya, Unreal Engine, Houdini, Nuke, and the Adobe Suite. I have experience in 3D modeling and animating, texturing, lighting, rigging, rendering, and compositing.