Hi, I’m Maxim (or Max).
I’m currently a student pursuing a BFA in 3D Animation and Visual Effects at the School of Visual Arts (SVA) in New York City. I’m a compositing artist focused on combining the creative and technical aspects of visual effects to create work that shows a strong sense of visual detail and drives a narrative.
I learn quickly and make it a goal to pick up new tools, techniques, and concepts well enough to be able to explain them to other people. I also have an interest and practical experience in different parts of the production pipeline, as well as animation, live-action, and video game workflows, so I work well in collaborative environments.
Born and raised in Brooklyn, my creativity ignited from a very early age. As a kid, I was obsessed with watching set pieces, creatures, and characters that didn’t exist in the real world come to life on-screen. Movies like Jurassic Park, The Water Horse: Legend of the Deep, Meet the Robinsons, and ParaNorman sparked a joy that led me to discover just how prevalent visual effects are in so much of the media we consume, even outside of cinema. Watching these movies, I knew very early on that this is what I want to do.
I am constantly inspired by other artists around me and I always enjoy pursuing challenges that push me beyond my current skill set.
Feel free to reach out to me:

